Oh wow, thanks for this. I'm working on a game with some similarities to this (at least in the sense of "includes ocean travel"). Just this week I was working on a sky shader in Godot, and have yet to implement clouds. That whole series of articles looks relevant to my interests... ocean/wave rendering is also on my to-do list.
Game itself sounds interesting and I look forward to playing.
> "On Earth, exploration often meant gruesome exploitation and violence, whose effects can be felt even today... However, this game is not about any of that; it shows how things could have gone, if people had behaved more kindly towards each other."
I love this concept. The world I'm building is almost the inverse of this, taking the reckless real-world exploitation of Earth to its logical conclusions and challenging the player to find a better way of life in the ruins. But despite the different approaches, I think we're both trying to imagine how this world could be better, instead of giving in to bleak, helpless doomerism. We need more fiction like this.
shrx
The light is also reflected from the Earth back into the sky, e.g. over bodies of water.
kylecazar
I'd love to play the game when it's ready. I don't play much of anything but was searching for open-world sailing/exploration games very recently on Steam.
Sounds like exactly what I was looking for... Strange coincidence.
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hbrav
I love this as a concept for a game.
jimmydoe
this is gem.
I particularly enjoyed the post about cloud, and I also watched Ten Skies lately... Strange coincidence.
embedding-shape
Another game that has amazing clouds, where you move around them horizontally and vertically, is the recently released Ace Combat 8. The game itself is UE5 but clouds seem to be completely custom made, volumetric, and look amazing, especially noticeable as you're flying around/through them in the game. Examples: https://x.com/PROJECT_ACES/status/2042437413260443803 - https://www.youtube.com/watch?v=BG7DLLdQf1k
The game is even more amazing in VR where you really get a better spatial understanding of the entire sky, environment and the clouds.
Oh wow, thanks for this. I'm working on a game with some similarities to this (at least in the sense of "includes ocean travel"). Just this week I was working on a sky shader in Godot, and have yet to implement clouds. That whole series of articles looks relevant to my interests... ocean/wave rendering is also on my to-do list.
Game itself sounds interesting and I look forward to playing.
> "On Earth, exploration often meant gruesome exploitation and violence, whose effects can be felt even today... However, this game is not about any of that; it shows how things could have gone, if people had behaved more kindly towards each other."
I love this concept. The world I'm building is almost the inverse of this, taking the reckless real-world exploitation of Earth to its logical conclusions and challenging the player to find a better way of life in the ruins. But despite the different approaches, I think we're both trying to imagine how this world could be better, instead of giving in to bleak, helpless doomerism. We need more fiction like this.
The light is also reflected from the Earth back into the sky, e.g. over bodies of water.
I'd love to play the game when it's ready. I don't play much of anything but was searching for open-world sailing/exploration games very recently on Steam.
Sounds like exactly what I was looking for... Strange coincidence.
I love this as a concept for a game.
this is gem.
I particularly enjoyed the post about cloud, and I also watched Ten Skies lately... Strange coincidence.
Another game that has amazing clouds, where you move around them horizontally and vertically, is the recently released Ace Combat 8. The game itself is UE5 but clouds seem to be completely custom made, volumetric, and look amazing, especially noticeable as you're flying around/through them in the game. Examples: https://x.com/PROJECT_ACES/status/2042437413260443803 - https://www.youtube.com/watch?v=BG7DLLdQf1k
The game is even more amazing in VR where you really get a better spatial understanding of the entire sky, environment and the clouds.