Very cute and fun looking game, but I found it very difficult. Enemies have perfect aim, and I can't hit anything. Healing the ship takes too long, too. Do you have a difficulty slider/setting? Maybe I missed it. It feels like I'm playing on the hardest mode.
_flux
Should there be sound? I think sounds would be essential for this.
Running on Linux Firefox.
xboxnolifes
If you put sail adjust ments of the opposite side of the screen from the helm on mobile, its be easier to both at once.
dgently7
the control layout is a bit awkward on mobile. i find myself wanting to adjust both heading and trim continuously, but both controls are on the right so i cant use both thumbs. then the buttons to fire/ board are fiddly. tbh almost gave up then tried with keyboard and saw how it was supposed to go.
tinywind
The 2 game modes are free to play in browser. Come join our 245 active captains, I’d love any and all playtest feedback at this stage!
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SubiculumCode
Is it multiplayer or am I playing against bots?
I submitted this a few days ago, so glad to see it posted again. Fun game. Funner to think I am sinking people, not bots :)
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macrocosmos
I don’t seem to be able to stop the boat by sailing straight into the wind.
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kfse
The boat seems to go faster with the sails on the wrong side (back winded), that doesn't make a ton of physical sense to me
dole
Be interesting to see enemies take friendly fire, and possibly suppress fire if the shot on the player isn't clear?
JumpCrisscross
Really cool! What did you use for the physics engine?
poppingtonic
Some zig zag motions are required to maintain velocity and the combat is fun. I like it!
Skidaddle
Very cute aesthetic and reminiscent of Pirates!
I am lazy and would request a settings toggle to automatically adjust the sail angles for me for optimal speed given my bearing.
taffydavid
I love it!
alexaholic
Excellent!
fallinditch
Looks great! it's nice that you can immediately try it out
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rsvidal
This is lovely. Well done.
embwbam
This brings back some memories! I used to play the Ancient Art of War at Sea on my dad's Mac Plus as a kid. Having never sailed, it was fun to learn about tacking while trying to broadside spanish galleons. Years later, I lied about my experience to convince a resort to let me check out a tiny catamaran. I made it back to shore!
One recommendation: make the boats not turn quite so fast. It allows you to outmaneuver other vessels by planning ahead or gaining speed ahead of time.
I still don't know much about sailing, but I have a lot of kitesurfing experience. Do boats really travel that slowly downwind? I assume that crosswind is faster, but downwind should still move at the speed of the wind.
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thekevintang
This is awesome!
jupr
This game is super fun. Thanks.
ltononro
controls could be easier :D
hyperionultra
Noice. What’s the stack?
rcarmo
Pretty amazing, congratulations!
imperialdrive
Very cool, love it!
deadbabe
Would be nice if cannons didn’t fire in directions that had no clear enemies.
Very cute and fun looking game, but I found it very difficult. Enemies have perfect aim, and I can't hit anything. Healing the ship takes too long, too. Do you have a difficulty slider/setting? Maybe I missed it. It feels like I'm playing on the hardest mode.
Should there be sound? I think sounds would be essential for this.
Running on Linux Firefox.
If you put sail adjust ments of the opposite side of the screen from the helm on mobile, its be easier to both at once.
the control layout is a bit awkward on mobile. i find myself wanting to adjust both heading and trim continuously, but both controls are on the right so i cant use both thumbs. then the buttons to fire/ board are fiddly. tbh almost gave up then tried with keyboard and saw how it was supposed to go.
The 2 game modes are free to play in browser. Come join our 245 active captains, I’d love any and all playtest feedback at this stage!
Is it multiplayer or am I playing against bots?
I submitted this a few days ago, so glad to see it posted again. Fun game. Funner to think I am sinking people, not bots :)
I don’t seem to be able to stop the boat by sailing straight into the wind.
The boat seems to go faster with the sails on the wrong side (back winded), that doesn't make a ton of physical sense to me
Be interesting to see enemies take friendly fire, and possibly suppress fire if the shot on the player isn't clear?
Really cool! What did you use for the physics engine?
Some zig zag motions are required to maintain velocity and the combat is fun. I like it!
Very cute aesthetic and reminiscent of Pirates!
I am lazy and would request a settings toggle to automatically adjust the sail angles for me for optimal speed given my bearing.
I love it!
Excellent!
Looks great! it's nice that you can immediately try it out
This is lovely. Well done.
This brings back some memories! I used to play the Ancient Art of War at Sea on my dad's Mac Plus as a kid. Having never sailed, it was fun to learn about tacking while trying to broadside spanish galleons. Years later, I lied about my experience to convince a resort to let me check out a tiny catamaran. I made it back to shore!
One recommendation: make the boats not turn quite so fast. It allows you to outmaneuver other vessels by planning ahead or gaining speed ahead of time.
I still don't know much about sailing, but I have a lot of kitesurfing experience. Do boats really travel that slowly downwind? I assume that crosswind is faster, but downwind should still move at the speed of the wind.
This is awesome!
This game is super fun. Thanks.
controls could be easier :D
Noice. What’s the stack?
Pretty amazing, congratulations!
Very cool, love it!
Would be nice if cannons didn’t fire in directions that had no clear enemies.
nice one