F.A.Q
Q: buT cAN iT rUn dOOm?
A: It can't really "run" anything, its a number.
Q: Is it fast?
A: Define "fast". If you mean "faster than copying Euclid by hand", then yes, dramatically.
Q: Why did you make this?
A: I wanted arbitrary precision arithmetic, but I also wanted to feel something.
I can relate. Expecially the 3rd one.
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tingletech
Cool. I just learned of compass and straight edge calculations from this video on doubling a cube https://www.youtube.com/watch?v=96LbF8nn05c from
Ben Syversen's channel a couple of months ago
0x0mer
Thanks for posting, means a lot! :)
I'd be happy to know how you stumbled upon it
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danilor
This is so nice!!
I'm wondering how hard would it be to extend it to include the whole game state plus all the ROM into the plane at the same time, and have it compute the next step from that!
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flir
Well that's just lovely.
mtsolitary
Tried to use it to solve a quintic equation and it didn’t work :(
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user3939382
Why is GitHub asking me for a login to view a public repo link? What is this LinkedIn now?
Cool. I just learned of compass and straight edge calculations from this video on doubling a cube https://www.youtube.com/watch?v=96LbF8nn05c from Ben Syversen's channel a couple of months ago
Thanks for posting, means a lot! :) I'd be happy to know how you stumbled upon it
This is so nice!!
I'm wondering how hard would it be to extend it to include the whole game state plus all the ROM into the plane at the same time, and have it compute the next step from that!
Well that's just lovely.
Tried to use it to solve a quintic equation and it didn’t work :(
Why is GitHub asking me for a login to view a public repo link? What is this LinkedIn now?
Coolest thing I've seen in a while Well done!
Was Claude used?
I have no idea what is going on here...
Je ne comprends pas l'englay