Unfortunately, I (and likely many others on HN) am pretty sign-up adverse, and since this game seems like it should be perfectly playable 100% client-side, I think this is going to really hurt adoption.
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Humanista75
Thank you all so much for your comments. Regarding the possibility of playing without logging in, I've modified the code to allow it. You can now try my game without logging in ;)
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c0balt
This looks nice but the initial sign-up barrier seems unnecessary. I don't want to create an account and validate my e-mail address before knowing what the challenges and the app actually are. This also introduces a 30s to 2m window until the confirmation e-mail is delivered.
It might improve the flow to first letting them play a challenge (does not have to be daily challenge, e.g., just the demo tetris-like game from the starting page) and then introduce the account sign up afterward.
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rkagerer
Swipe-draw would be nice (i.e. mouse down/tap, sweep cursor/finger through the squares of the shape, mouseup/lift). Also, tapping the red shape in the top right corner to rotate would help for those of us who need help visualizing which orientation that L or Z piece you gave us is in.
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unholiness
I like it!
One big annoyance with the power-ups is that the failure condition is checked before you can use them. It's particularly painful since they all replace the current piece, so they seem tailor-made to get rid of a nasty piece that would cause you to lose... but then they have to be used before you get to that piece that would cause you to lose!
Anyway, both times I played I got in the 40s without any power-ups used, then saw that the next piece would cause me to lose but none of the powers could save me. Probably the ideal fix is just to not trigger a loss while you still have powers?
I enjoyed playing Linex! It reminds me of doing perfect clear solves in Tetris, but without the stress :) I appreciate the skip, next, and hole-fill power ups.
If you don't mind me asking, how are you doing piece generation? Is it random%7, drawing from a bag, or something else?
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TruthSHIFT
This is a lovely game. It's simple, and clever, and you have no one to blame but yourself when you lose. Thank you!
I'd love to be able to play by dragging. On mobile it would be really nice if I could draw the shapes with my finger
As a fellow amateur game dev, nice job!
Unfortunately, I (and likely many others on HN) am pretty sign-up adverse, and since this game seems like it should be perfectly playable 100% client-side, I think this is going to really hurt adoption.
Thank you all so much for your comments. Regarding the possibility of playing without logging in, I've modified the code to allow it. You can now try my game without logging in ;)
This looks nice but the initial sign-up barrier seems unnecessary. I don't want to create an account and validate my e-mail address before knowing what the challenges and the app actually are. This also introduces a 30s to 2m window until the confirmation e-mail is delivered.
It might improve the flow to first letting them play a challenge (does not have to be daily challenge, e.g., just the demo tetris-like game from the starting page) and then introduce the account sign up afterward.
Swipe-draw would be nice (i.e. mouse down/tap, sweep cursor/finger through the squares of the shape, mouseup/lift). Also, tapping the red shape in the top right corner to rotate would help for those of us who need help visualizing which orientation that L or Z piece you gave us is in.
I like it!
One big annoyance with the power-ups is that the failure condition is checked before you can use them. It's particularly painful since they all replace the current piece, so they seem tailor-made to get rid of a nasty piece that would cause you to lose... but then they have to be used before you get to that piece that would cause you to lose!
Anyway, both times I played I got in the 40s without any power-ups used, then saw that the next piece would cause me to lose but none of the powers could save me. Probably the ideal fix is just to not trigger a loss while you still have powers?
Nice! Consider adding this to https://hnarcade.com :)
Edit: never mind! Already done! https://hnarcade.com/games/games/linex
I enjoyed playing Linex! It reminds me of doing perfect clear solves in Tetris, but without the stress :) I appreciate the skip, next, and hole-fill power ups.
If you don't mind me asking, how are you doing piece generation? Is it random%7, drawing from a bag, or something else?
This is a lovely game. It's simple, and clever, and you have no one to blame but yourself when you lose. Thank you!
I'd love to be able to play by dragging. On mobile it would be really nice if I could draw the shapes with my finger