The project is great. The HN comments are embarrassing. Isn’t it ironic to imply laziness by chiming in with “vibe coded” which in itself is such a lazy reaction.
ddtaylor
Thank you for sharing. The only thing I don't understand why this is a header only implementation with a macro that goes in a C++ file.
#define CANVAS_ITY_IMPLEMENTATION
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Lerc
It would be interesting to compile to WASM to compare side by side for performance and accuracy.
The list of "recommended reading" from one of the issues looks great:
https://github.com/a-e-k/canvas_ity/issues/11#issuecomment-2...
The project is great. The HN comments are embarrassing. Isn’t it ironic to imply laziness by chiming in with “vibe coded” which in itself is such a lazy reaction.
Thank you for sharing. The only thing I don't understand why this is a header only implementation with a macro that goes in a C++ file.
It would be interesting to compile to WASM to compare side by side for performance and accuracy.
vibe-coded?